Daryn Olson is a Senior Technical Animator currently with Squanch Games since April 2023, bringing extensive experience in character rigging and animation from a decade-long role as a Character Technical Artist at Supergenius Studio from May 2012 to April 2023. At Supergenius, Daryn rigged a variety of characters and creatures, improved production pipelines, scripted tools in MEL and Python, and collaborated across multiple teams to ensure high-quality production. Daryn's earlier experience includes roles as an On-Call Educator and Educator-Work Study at The Oregon Museum of Science and Industry, where team management and curriculum design were key responsibilities, as well as various contracted and freelance positions in character rigging. Daryn holds a BA in Media Arts and Animation from The Art Institutes, completed in 2011.
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