Dan Cherry is a Senior 3D Artist with over 15 years of experience in the architectural visualization industry. Currently serving as the Lead CG Artist at Squint/Opera, they have a strong background in creating photorealistic visuals and animations. Their expertise spans various tools and techniques, including 3ds Max, V-Ray, and Nuke, alongside experience in pipeline development with MaxScript and Python. Dan has worked on multiple large-scale projects and demonstrates a commitment to optimizing workflows while producing high-quality work. They are also interested in applying their skills to other visual industries such as automotive and VFX.
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