Daniel Perez is a Studio Art Director at Starbreeze Studios, having been promoted within a year to oversee the company's visual quality across all titles while managing internal and external teams. With 25 years of experience in C.G.I. and video games, Daniel has previously held roles at notable companies including King, Gameloft, and Mercury Steam, contributing to various successful projects such as Castlevania Lords of Shadow and Afterpulse. Additionally, Daniel has lectured on art in the gaming industry at multiple institutions, imparting insights on art direction, game production, and visual communication. Daniel holds a Master's in Digital Communication and Creation from Universidade da Coruña and an Advanced Bachelor's in Fine Arts from Universidade de Vigo.
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