Samuli V. has an extensive background in the gaming industry, with experience in level design and game prototyping. He has held positions at various companies including Stellar Core Games, Seriously Digital Entertainment, and Rovio Entertainment Ltd. Samuli's expertise ranges from content pipeline design to track design, with notable projects such as Max Payne and Alan Wake. Additionally, he has experience in 3D artistry and has worked part-time as a level designer and 3D artist. Samuli's passion for creating engaging gameplay experiences is evident in his diverse portfolio spanning over two decades.
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