Alexandre M. is an experienced software engineer with a strong background in game development and technology. Currently serving as an SRE Specialist and Senior Programmer at Stingray since January 2015, Alexandre previously worked as an Indie Game Developer at Tribute Games Inc., focusing on game and engine programming. Alexandre's experience also includes roles as a Core Technology Developer and Tool Programmer at Xtranormal, alongside a tenure as a Tool Programmer and Team Lead at Ubisoft, contributing to various notable gaming titles. Earlier career accomplishments involve mobile game programming at Hexacto/Jamdat Mobile and tools programming at Reflex System and ICE Teneon. Alexandre holds a B.Sc. in Computer Science with a programming specialty from Université de Montréal and a DEC in Science de la Nature from CEGEP Bois-de-Boulogne.
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