Milenko is an art director on ECO as well as general artist, handling the overall look and working with his team on every aspect of the visuals for the game. Milenko and John K worked together for many years and he has overseen the looks of all the games SLG has produced so far. Milenko's background is in comics, world design and concept art, but over his long career he learned to do every aspect of art production. Before starting SLG with John in 2009, he spent many years in the industry. After starting his career as a comic artist in the mid 90s, he worked as an animation design artist for Saturday morning cartoon shows before moving on to games in 2000. Milenko started working for different game studios including Pandemic Studios and EA. Titles he worked on include "Destroy all Humans!” 1 & 2, "Mercenaries", and "Saboteur".
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