Studio Gobo
Anne Lantz is a seasoned animator with extensive experience in the video game and animation industries. Currently serving as a Senior Animator at Studio Gobo since October 2020, Anne has previously held similar senior roles at Bohemia Interactive, where significant achievements include rigging and animating over 20 characters for projects like Ylands and ARMA III, along with leading AI asset creation teams. Anne began the career as a 3D Visual Artist at CoPuppet and later expanded teaching skills as a 3D Animation Teacher at Massanutten Technical Center. Academic credentials include a Bachelor of Fine Arts in Kinetic Imaging from Virginia Commonwealth University and a Bachelor of Arts in Animation from the University of the West of England.
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Studio Gobo
Studio Gobo is renowned for working on acclaimed and award winning games and with the very best publishers and game creators. The team at Gobo have worked on some of the biggest IP’s in the world including, Redfall, Hogwarts Legacy, Star Wars, Guardians of the Galaxy, For Honor and many more. Founded in 2011 the company has grown to over 120 talented people and a development pedigree that spans four decades. The team at Studio Gobo are perfectly placed to help bring any AAA game to market on any platform. The studio prides itself on it's Tech R&D, animation, design, art and engineering teams. Creating fantastic worlds and developing pioneering game play systems and features on PC and console. “GO Beyond Ordinary” Seasoned Gobo staff and new arrivals also enjoy a unique culture. Whether its participating and relaxing with one of our wellness benefits or discussing the latest games over lunch cooked by our in-house chef. The Studio knows that it’s the best people that make the best games and this is what Studio Gobo invests in. If you would like to be part of the Gobo you can find all our latest career openings on our website. http://www.studiogobo.com/careers. Winner of gamesindustry.biz 'Best Places to Work '17, '18 , '19, '20 and 2021!