Zack Smith is a seasoned game engineer with extensive experience in the gaming industry, currently serving as a Senior Game Engineer at Sunblink Entertainment since December 2019. Prior to this role, Zack was a Freelance Game Engineer, contributing to projects such as "Just In Time Incorporated" for Second Wind Interactive and collaborating on various redacted AR and holographic projects for Disney Imagineering. Zack amassed valuable experience at Backflip Studios from June 2010 to May 2017, where some of the most successful mobile games were designed and engineered. Earlier roles include game programming at Half Fast Games and Big Huge Games, alongside brief experiences in web development and internships. Zack holds a Bachelor of Science in Computer Science and Engineering from The University of Toledo, completed in 2003.
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