Daniel Bingham is a Senior Environment Artist at Super Studios Inc., where they focus on props, world building, lighting, and modular kits for user-generated content. Previously, they served as a Lead Environment Artist at Godemics, managing teams and overseeing worldbuilding in Unreal Engine 4 and 5. Daniel also held positions at notable companies such as AppLovin, Sledgehammer Games, and Lowe's Innovation Labs, contributing to projects including Final Fantasy XV and augmented reality experiences. Their extensive background in 3D asset creation spans nearly two decades, showcasing a diverse range of skills in game design and development.
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