Supercell
Damien Mabin has extensive experience in game development and software engineering, currently serving as a Developer at Supercell since April 2019. Prior to this role, Mabin was a Senior Developer Advocate at Google, supporting mobile game developers in Android development from April 2015 to March 2019. Mabin's career includes a position as Middleware and Tool Developer at Ubisoft, where cross-platform library design and implementation were key focuses. As World Android R&D Producer at Gameloft, Mabin managed research and development for mobile games, demonstrating strong technical skills and team management capabilities. Mabin also held the role of Local Producer at Gameloft, overseeing a small team for various R&D and video game projects. Early experience includes an Engineer Developer position at Succubus Interactive, focusing on software architecture for web games. Mabin holds a Master's degree in Computer Science from Institut national des Sciences appliquées de Rennes, completed between 2006 and 2010.
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Supercell
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Supercell is a mobile game developer based in Helsinki, Finland, with offices in San Francisco, Seoul and Shanghai. Since our launch in 2010, we've brought five games to the global market – Brawl Stars, Clash Royale, Boom Beach, Clash of Clans and Hay Day.