Federico Larrañaga has a diverse range of experience in game art and design. Federico started their career at Ravegan in 2010 as a Senior 2D/3D Game Artist, where they worked on various projects and graphic styles. Federico provided guidance to junior artists and was involved in 3D workflow and art pipelines. From 2016 to 2018, they worked as a 3D Generalist at Nosy Jones, where they focused on modeling, texturing, design, and concept development. Federico also helped improve existing assets and provided guidance to junior artists. In 2018, they became a Senior 2D/3D Game Artist as an independent contractor at Major Frank, where they were involved in game prototyping, design, and art pipeline development. Federico worked on a variety of projects, including casual and hyper-casual games. From 2019 to 2022, they worked as a 3D Generalist at GameArtBrain, where they specialized in low/high poly modeling, texturing, and concept design. Federico also provided pre-visualization and 3D design services. Currently, Federico is working at Supercell as a 3D Artist on the Art Lab team.
Federico Larrañaga obtained a degree in Industrial Design from the Universidad Nacional de Córdoba. Federico attended the university from 2002 to 2008, during which they specialized in Product Design. Federico also holds a certification in Industrial Design. However, no information regarding the institution or the year of obtaining the certification is provided.
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