Javier Calvo is a seasoned software professional with extensive experience in game and software development. Currently serving as a Senior Developer at Supercell since April 2019, Javier previously contributed as a Developer at King from January 2017 to April 2019, focusing on the game engine and editor for popular titles including Candy Crush Saga. Prior to King, Javier worked as a Software Engineer at Gameloft from July 2014 to January 2017, where key projects included developing an engine and resource pipeline for major games such as Despicable Me: Minion Rush and the Asphalt series. Additionally, experience as a Project Engineer at GTD involved the creation of a rocket launch simulator for the European Space Agency, alongside setting up a High Availability Linux cluster to support telemetry systems during launches. Javier holds a Bachelor of Engineering in Computer Science from Universitat Politècnica de Catalunya, completed in 2013.
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