Laurène Bonnet

Concept Artist & Illustrator at Supercell

Laurène Bonnet has a diverse work experience in the field of concept art and illustration. Laurène started their career as a Game Art & Management student at Rubika from 2017 to 2021. During this time, they also had an internship as a Concept Artist at Umeshu Lovers from June 2021 to August 2021. After completing their studies, they joined Umeshu Lovers as a Concept Artist, working on environment designs, props designs, paintovers on 3D blockouts, and color keys for clients such as Epic Games, Supercell, and Phoenix Labs. Laurène then worked as a Freelance Concept Artist & Illustrator at Tuatara from May 2021 until the present. Additionally, they worked as a Freelance Illustrator at Der Schutze from May 2019 to August 2022. Laurène also has experience as a Freelance Illustrator at Waste Creative from September 2022 to the present. Laurène'smost recent role is as a Freelance Concept Artist at Supercell, starting in December 2022. Overall, Laurène Bonnet has gained valuable experience in concept art and illustration through their freelance and internship roles.

Laurène Bonnet started their education at Rubika from 2017 to 2022. However, no specific degree or field of study was mentioned during this period. Prior to Rubika, from 2014 to 2017, they attended Lycée des Arènes and obtained their Baccalauréat in the scientific field of study.

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Timeline

  • Concept Artist & Illustrator

    December, 2022 - present