Supercell
Nikla Ratinen has extensive experience in software development and architecture, currently serving as the Lead Architect of Services at Supercell since May 2012. Prior to this role, Nikla held positions at Starcut Software Oy as Lead Developer and Senior Software Developer, where contributions included the development of the MediaOne platform for major media companies. Earlier career stages include roles at Ramblas Digital, Satama Interactive Oy, IT Moon Oy, Codetoys Ltd, and Lawrence Berkeley National Laboratory, focusing on mobile application development and tailored web solutions. Nikla's expertise spans agile methodologies and high-performance mobile applications.
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Supercell
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Supercell is a mobile game developer based in Helsinki, Finland, with offices in San Francisco, Seoul and Shanghai. Since our launch in 2010, we've brought five games to the global market – Brawl Stars, Clash Royale, Boom Beach, Clash of Clans and Hay Day.