Sam Miller is a seasoned game artist with significant experience in the gaming industry. Currently serving as a Game Artist at Supercell since February 2025, Sam previously held the position of Lead Artist at Space Ape Games from March 2013 to February 2025. Earlier career roles include Games Artist at Playfish from November 2010 to March 2013 and Artist at Rare Ltd from December 2009 to September 2010. Sam's expertise encompasses a diverse range of skills and software, leading to contributions in concept art, UI design, 2D animation, graphic design for print, as well as video editing and post-production. Sam holds a BA Hons degree in 2D Digital Animation from the University of Hertfordshire, completed in 2009.
This person is not in the org chart
This person is not in any teams
This person is not in any offices