Shelly Li has extensive experience in the game development industry. Shelly currently works as a Game Artist at Supercell since April 2021. Prior to this, they were a Team Lead at Red Hot CG from November 2019 to March 2021. Shelly also worked as an Environment Artist at a company in the United States from November 2017 to November 2019. Shelly was a Lead 3D Artist and Level Artist at Shanghai Haymaker Game Studio from April 2016 to October 2017, where they participated in the development of a horror shooting game called "The Walker." Shelly also worked as a Senior 3D Artist at Shanghai Zuopai Network Technology Co., Ltd. in 2014, where they contributed to the development of a mobile game called "HON." Additionally, Shelly worked as a Senior 3D Artist at Shanghai Zhanshi Digital., Ltd from 2013 to 2014, participating in a MOBA game called "Fantasy War." Shelly began their career as a 3D Environment Artist at Exigent3D from June 2012 to July 2013, working on projects such as "The Last of Us," "Batman 3," and "Netease X9." Shelly's earliest work experience was as a 3D Artist at Shanghai 9U Technology., Ltd from 2010 to 2012.
From 2007 to 2009, Shelly Li attended the Shanghai Film Art Academy and obtained an Associate of Arts (A.A.) degree in Game Art Design.
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