Stephan Visser

AI Gameplay Developer

Stephan Visser is an AI Engineer at Supercell and a passionate advocate for robotics and machine learning. Currently a software engineer for the Dutch Nao Team, they lead programming efforts for motion software and are involved in machine learning applications. Previously, Stephan worked as a teaching assistant at the University of Amsterdam and served as an educator at the Victorian Space Science Education Centre. They also participated in the AI Innovation Lab at Supercell, where they developed a context-aware NPC framework. Stephan is pursuing a Bachelor of Science in Artificial Intelligence at the University of Amsterdam.

Location

Amsterdam, Netherlands

Links

Previous companies


Org chart

This person is not in the org chart


Teams

This person is not in any teams


Offices

This person is not in any offices