Allan Park is an accomplished Unity Engineer currently working at Tactic since April 2024, with extensive experience as Lead Developer and Co-Founder of Vagabond Games since March 2013, where responsibilities included developing animation pipelines and gameplay mechanics, and managing the creation of the studio's first commercial game. Allan has also contributed as a VR Curriculum Developer at Mission Bit, and as a Senior Unity Developer at Pluto TV, where significant projects included establishing art pipelines and creating virtual reality systems. Previous roles at Intel Corporation involved UI engineering and VR development for high-profile events like the 2020 Summer Olympics, alongside experience in game programming and QA localization. Allan holds a Bachelor of Science in Computer Science and a minor in Art & Design from California Polytechnic State University-San Luis Obispo.
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