Bryan C. has a diverse work experience in the gaming industry. Bryan started their career as a Programmer at Stormfront Studios in 1997 and then moved on to work as a Software Engineering Contractor at Electronic Arts in 1999. Bryan later joined Sony Online Entertainment as a Software Engineering Contractor from 2009 to 2010. In 2011, Bryan co-founded GameFlow Entertainment, LLC and worked as a Co-Founder and Software Engineer until 2012. Bryan then joined Electronic Arts again, this time as a Contractor from 2011 to 2012 and then progressed to Senior Software Engineer from 2012 to 2018. Bryan's most recent role was as a Technical Director at Electronic Arts from 2018 to 2019. Currently, they serve as a Technical Director - Frontend, Direct to Consumer at Take-Two Interactive Software, Inc. starting from 2019.
Bryan C. has a degree in Electrical Engineering/Computer Science and Engineering from the University of California, Davis. Bryan obtained this degree, although the exact start and end years are not specified. Additionally, they have obtained certifications in Scrum methodologies, including being a Certified Scrum Product Owner (CSPO) and a Certified ScrumMaster (CSM) from the Scrum Alliance in February 2019.
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