Dinesh Kumar is a Principal Artist at Technicolor Games, bringing over 9 years of experience in game development with a focus on high-quality 3D modeling, texturing, and rendering. Dinesh has contributed to major titles like Ubisoft’s Assassin’s Creed Valhalla and Odyssey, as well as EA NHL 2023 and FIFA 22. Prior to this role, Dinesh worked as a 3D Artist at various companies, including Geniies IT & Services and Gameshastra, and earned a diploma in animation from Frameboxx in 2013. Dinesh is passionate about advancing real-time graphics and world-building in interactive experiences.
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