野林 is currently a senior level designer at 腾讯游戏, where they continue to contribute their expertise in game development. Previously, they held various roles at 育碧, including game tester, associate lead level designer, and level designer, where they worked on notable titles like Assassin's Creed Origins and Skull & Bone. 野林 also had experience in level design at 多益网络 from 2017 to 2018, focusing on PvP gameplay and PvE storyline design.
Location
Chengdu, China
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