Andy Weng is a Senior Environment Artist and team leader at 腾讯, specializing in realistic 3D environment art for next-gen console games. They founded Bumping Workshop in Shanghai, where they focused on AAA game art outsourcing production. Andy's past roles include Senior Artist at Mineloader Software Co. Ltd. and Production Artist at Electronic Arts (EA). They also served as Art Production Director/VR Content Director at Shanghai Noitom Motion Picture Technology Ltd. and contributed significantly to team building and production efficiency at ArtsUnited.
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