静卢 is a versatile game developer with experience across multiple roles in the gaming industry. They worked as an Interaction Engineer at ByteDance in 2020, improving multimedia effects and editor usability. Prior to that, they held positions as a 3D Artist at Massive Black and as a Technical Artist Supervisor at IGG, where they managed teams and developed rendering solutions for various projects. 静卢 also gained extensive experience at Tencent, leading technical art efforts on notable titles and developing common components across multiple projects. They earned a Bachelor's degree in Engineering Mechanics from 河海大学 in 2007.
Location
Shenzhen, China
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