Daniel Condado is an experienced software engineer with a diverse background in game development. Currently serving as an Ingeniero de software at The Multiplayer Group (MPG) since September 2022, Daniel previously held positions as a Gameplay Programmer at Ubisoft from January 2021 to September 2022 and as a Game Mechanics Programmer at Travellers Tales from September 2017 to January 2021. Earlier roles include programming at Akia Software in 2012 and working as an Auxiliar administrativo at Grupo2000 in 2009. Daniel holds a BSc (Hons) in Computer Games Programming from Teesside University and an HND in Videogames Programming from ESAT - Escuela Superior de Arte y Tecnología in Valencia.
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