Marko Sreckovic is a Senior Graphics Programmer at The Multiplayer Group (MPG) since September 2021, with over two years of experience working with Bethesda Game Studios. Previously, Marko worked as a Graphics Programmer at Ubisoft Belgrade from October 2019 to September 2021, contributing to the "Skull & Bones" title under a non-disclosure agreement and developing PvP features for "Ghost Recon: Breakpoint." Early experience includes porting "Assassin's Creed: Unity" to Google Stadia and optimizing a DirectX11 graphics engine for Vulkan. Marko holds a Bachelor's degree in Computer Science from Računarski fakultet, completed in 2021.
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