Paul Medlock-Walton

Software Engineer at Thunkable

Paul Medlock-Walton has held a variety of software engineering roles since 2008. In 2008, they were a Software Engineer Intern at EA Mobile, where they fixed bugs and load tested Facebook Scrabble and created wire frame and set up database for an unannounced title. In 2009, they were a Software Engineer Intern at TERC. In 2012, they were a Software Engineer at the Learning Games Network, a Lead Developer at Massachusetts Institute of Technology (MIT), and a JavaScript developer on the MIT App Inventor team. Since 2018, they have been a Software Engineer at Thunkable, a no-code platform that lets users build native mobile apps without having to write a single line of code.

Paul Medlock-Walton attended Massachusetts Institute of Technology from 2006 to 2010, where they earned a Bachelor of Science (B.S.) degree in Computer Science and a Bachelor of Science (B.S.) degree in Communication and Media Studies. Paul then returned to Massachusetts Institute of Technology from 2010 to 2012, where they earned a Master of Engineering (MEng) degree in Computer Science.

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San Francisco, United States

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Thunkable

Thunkable is a no-code platform that lets users build native mobile apps for every major operating system without having to write a single line of code. Their drag-and-drop interface makes it simple for creators to quickly bring their ideas to life, regardless of technical experience. With extensible integrations, open APIs, and advanced editing capabilities, users can create a powerful app in days, not months, and publish it directly to app marketplaces. Incubated at Google and MIT, backed by YCombinator, Thunkable is changing the way people build apps by making native development accessible to everyone.


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11-50

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