John Daniel is an experienced 3D modeler with a career spanning over two decades in the visual effects and modeling industries. Currently employed at Tippett Studio since October 2016, John has contributed to various projects, including creating creatures and props for "League of Gods." Previous experience includes roles as a 3D modeler at Ntropic, product design modeler at 3D Systems, and various visual effects positions at Elastic Creative and Autofuss. Earlier work at ImageMovers Digital involved modeling and visual effects. John holds a BA in Sculpture with a focus on Invertebrate Zoology from the University of California, Santa Cruz.
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