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Treyarch
Unverified
HQ
220 people · 0 jobs
Treyarch's headquarters in Santa Monica, CA, United States
Mark Gordon
Co-Studio Head
Bryan Pearson
Director, Gameplay Engineering
Collin Ayers
Senior Sound Designer
Lawrence Preston
Senior Weapons Artist
Gregg Daly
Senior Technical Artist
Euihoon Jung
Character Artist
Jacob Porter
Associate Producer
Ben Lewis
Studio Communications
Phillip Lozano
Associate Gameplay Animation Director
Kevin Sherwood
Lead Sound Designer
Yury Nedelin
Lead Technical Artist
Miles Leslie
Associate Creative Director
James Fouche
Senior Producer
Alexander Guk
Senior Software Engineer
Ron F.
Katie Hirsh
Associate Technical Artist
Timothy Lim
External Development Supervisor
Rachael Kent
Associate Design Manager
Lars Sowig
Senior Concept Artist
Natalia Godoy
Associate UI Artist
Nelly A.
Office Manager
Mikal Vega
Performance Capture Director
Kendall Ernst
Product Manager
Brent Toda
Azaria Abebe
Rupert English
Senior Diversity Lead
Jason Louie
Associate Art Director
Kabir Jiandani
Senior Associate Producer
Paul Walker
Chelsea Z.
Game Engineering Intern, UI
Jason Rogers
Senior Gameplay Engineer
Richard Peraza
External Development Coordinator (Vehicles)
Gavin Lerner
Visual Effects Senior Lead
Johnny Geng
Associate Gameplay Engineer
Anna Miakisheva
Vehicle Artist
Carolyn Wang
VP, Head of Brand Development
Stephanie Alvarado
Ian Levesque-Perreault
Producer
Christina Cortez
Associate Producer of Dialogue
Steve Bianchi
Lead Game Designer
Rachel Brunelle-Rhodes
Senior Associate Product Manager
Daniel Cizek
Technical Designer
Murad Ainuddin
Werner Martin Eggers
Principal Level Designer
Tony Bedard
Senior Writer II
Brittany Pirello
Bret H.
Haydon Tarvin
Senior Associate Level Artist
Jeremy Chan
Sr. Communications Specialist
Max Zhou
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