Alexander Conserva's work experience includes roles in various companies in the field of software engineering. Alexander started their career at Teradyne in 1997 as a Software Engineer and worked there until 1999. From 1999 to 2003, they worked at Gigawatt Studios as a Software Engineer. In 2003, they joined Gray Matter Interactive as a Software Engineer and later became the Lead Software Engineer. In 2004, they joined Treyarch as a Principal Engineer.
Alexander Conserva attended California State University, Northridge from 1997 to 1999, where they obtained a Bachelor of Science degree in Computer Science. Prior to that, they attended Simi Valley High School from 1989 to 1992, but no specific degree or field of study is mentioned. In 2022, Alexander obtained a certification as a Certified Accessible Player Experience Practitioner from The AbleGamers Charity.
Sign up to view 0 direct reports
Get started