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Daniel Johnson

Character Artist at Treyarch

Daniel Johnson has a diverse work experience in various industries. Daniel started their career as a Lab Instructor at CSU Fresno in 2012, followed by a freelance role as a Graphic Artist. In 2011, they worked as a Sales Associate at CVS for two years. Daniel then joined Section Studios in 2016 as a Character Artist, where they worked until 2018. Currently, they are employed at Treyarch as a Character Artist since March 2020.

Daniel Johnson attended California State University, Fresno from 2009 to 2013, where they studied Graphic Design. Following that, from 2013 to 2015, they attended Gnomon School of Visual Effects, Games + Animation and completed their Digital Production for Entertainment track. Daniel received a Certificate of Completion in Modeling and Texturing for Games from Gnomon School.

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