JK

Johan Köhler

Principal Software Engineer

Johan Köhler has extensive work experience in the gaming industry. Johan started their career at Funcom in 1994 as a Programmer, working on various games for Sega and SNES consoles. Johan then worked at companies like Psygnosis, Bluehouse, Romelix, and Papaya Studio, gaining experience in programming and development roles. In 1999, they joined Looking Glass as a Programmer, where they worked on projects like System Shock 2 and Thief 2. Johan then moved to Namco Bandai Games America as a Senior Programmer, working on games like Pacman World 2 and Dead to Rights. In 2003, they joined Luxoflux as a Senior Software Engineer, working on True Crime and Shrek 2 games. Finally, they joined Treyarch in 2007 as a Principal Software Engineer, where they worked on various platforms and technologies.

Johan Köhler is a self-taught individual with no specific degree or field of study mentioned.

Location

Paris, France

Links


Org chart

This person is not in the org chart


Teams


Offices

This person is not in any offices