Rick Zeng has a strong background in the gaming industry, with experience in various artistic roles. Rick is currently working as a Concept Art Specialist at Treyarch since May 2022. Prior to this, they worked at Raven Software as a Studio Artist from March 2019 to May 2022 and as a Senior Artist from October 2014 to May 2019. Rick also served as a Senior Lead Artist at Activision from April 2012 to October 2014. Before joining Activision, they worked at Winsoft Game Studio as an Art Director and Studio Co-founder from September 2010 to April 2012. Rick also worked at Mineloader Software as a Senior 3D Artist and Associate Producer from February 2010 to August 2010, where they handled outsourced art works for games like Hitman47 and Tomb Raider. Rick'searly career includes a role as a Lead Artist at Object Software, where they worked on Metal Knights Zero, focusing on character design, modeling, texturing, as well as weapon, vehicle, and mech design. Overall, Rick Zeng brings extensive artistic expertise and a diverse range of experiences to their work in the gaming industry.
Rick Zeng completed their Bachelor's degree in English at Sichuan Normal University from 2001 to 2005.
This person is not in any offices