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Rodrigo Rosseeuw

3D Artist at Trigger XR

Rodrigo Rosseeuw's work experience began in 2009 as a 3D Character Artist at Kaxan Media Group, where they were responsible for digital sculpting, low poly modeling and texturing, assets implementation in Game Engine, level design, technical art, animation, and building and fixing motion capture scenes. Rodrigo then worked as a Teacher at UNIAT from July 2010 to July 2011. Following that, they joined Gameloft as a Game Designer/3D Artist from June 2011 to December 2014. From September 2015 to February 2017, they worked as a 3D Character Artist at HB Studios. Rodrigo then pursued freelance work as a 3D Character Artist, starting in January 2015 and continuing to the present. In 2016, they joined Glowstick Entertainment, Inc. in the same role. In May 2017, they started working as a 3D Character Artist at CGHero and, in August of the same year, joined Trigger - The XR Agency as a 3D Artist. Rodrigo also worked at Socialgames_com as a 3D Character Artist from December 2021 to May 2023. Currently, Rodrigo is a 3D Character Artist at VOLTA, a position they have held since 2023.

Rodrigo Rosseeuw attended UNIAT from 2006 to 2010, where they obtained a Video Game Development Degree with a focus on 3D Character Artistry. During this time, they also received training in Modeling & Animation at Kaxan Games. In 2008, Rodrigo attended conferences and tutorials at GDC to further enhance their skills. In 2006, they obtained a Game Development Certification from UNIAT. Prior to their formal education, from 1997 to 2003, Rodrigo received personal mentorship from Ms. Anette to develop their skills in traditional painting and drawing.

Links

Timeline

  • 3D Artist

    August, 2017 - present