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Tripwire Interactive
Unverified
HQ
51 people · 0 jobs
Tripwire Interactive's headquarters in Roswell, GA, United States
Andrew Kerschner
Art Director
Bradley Weckman
vfx artist
Daniel Bodinof
Lead Animator
Jin Jang
Animator
Jonathan Betancourt
Senior Game Designer
Josh Stanley
Associate Technical Artist
Justin K.
Russell Stenberg
Tech artist
Samantha Rogers
Lead Character Artist
Tim Lewis
Senior Environment Artist
Angela Shartar
Executive Administrative Assistant to the CEO
Andrew Dearing
Senior Sound Designer
Chris Brown
UI Designer
Jeremy Raymond
Sr. Level Designer
Leland Scali
Design Director
Elizabeth Pate
Chief Operating Officer
James L.
Business Development
Matthew LoPilato
Chief Executive Officer
Amanda Harrison
Staff Accountant
Veronica Ochieng
Financial Controller
Trenton Mendoza
Senior Marketing Manager
Sean Manzano
Director Of QA
Brooks Butler
Senior Gameplay Programmer
Cody U.
Senior QA Tester
Curt Hartung
Principal Programmer / Architect
Disney N.
Software Engineer
Matthew Farber
Senior Programmer
Phoenix Lay
QA Tester
Emílie R.
Lead QA Tester
Renzzo Louis Cruz
Tom Weithers
Mason Moreau
Digital Marketing Manager
Joseph Dionisio
Senior Technical Environment Artist
Dave Northcutt
Principal Rigger
Aaron Molina
Technical Director
James LaMarr
Producer
David Amata
Product Director of Killing Floor 2 and Maneater for Nintendo Switch, PS5, and Xbox Series X
Bryan Wynia
Studio Creative Director
Sean McBride
Game Director
William Munk
Owner
Ian Kaleta
Principal QA Tester
Jerel Parazo
Social Media Generalist
Jared Creasy
Senior Community Manager
Bryan West
Director of Publishing Production
Samson Sower
Associate Producer
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