Kevin Butt started their work experience in 2008 as a Contract Level Designer at Tripwire Interactive LLC. Kevin took a basic blocked out level to completion, including the creation of textures and static meshes for the game Red Orchestra: Ostfront 41-45. Kevin then joined the Renegade-X mod team in 2009 as an Environment Artist, where they were responsible for creating highly detailed game art including modeling, UV mapping, and creating texture maps. In 2010, they returned to Tripwire Interactive LLC as a Level Designer. Overall, Kevin has a strong background in game design and art, with experience in level design and environmental art.
Kevin Butt attended the Pacific Audio Visual Institute from 2007 to 2008, although no degree or specific field of study was mentioned.
Sign up to view 0 direct reports
Get started