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Ryan Sauls

Lead Platform Engineer at Tripwire Interactive

Ryan Sauls has over 20 years of experience in software engineering and management roles. Ryan is currently working at Tripwire Interactive LLC as a Principal Platform Engineer. Prior to that, they worked at VGT and Aristocrat as a Software Engineering Manager. At Xaviant, they served as a Senior Software Engineer for seven years, where they developed video game software and served as a Scrum Master. Before that, they worked as a Senior Software Engineer at SPI Dynamics and RealTime Gaming, where they developed casino game applications and implemented server-side and client-side applications. Ryan began their career at Sage as a Software Engineer, where they developed desktop accounting software using .NET, C#, WinForms, and SQL technologies. Throughout their career, Ryan has demonstrated expertise in a wide range of programming languages, technologies, and software packages, including C++, C#, Lua, Python, SQL Server, DirectX 3D, and GPU shader programming. Ryan has also shown strong leadership skills, mentoring junior engineers, and providing technical advice to other teams.

Ryan Sauls attended Georgia State University from 1997 to 2001, where they earned a Bachelor of Business Administration (BBA) degree in Computer Information Systems (CIS). Additionally, they have obtained several certifications from Microsoft, including MCPS: Microsoft Certified Professional and MS: Programming in C#.

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