Daniel Strickland is an experienced Environment Artist with a strong background in developing high-quality terrain and modular kits for various gaming environments. Currently at Turn 10 Studios since October 2022, Daniel focuses on creating and refining assets to shipping quality while utilizing tools like Gaea for realistic terrain details. Previously, at Traega Entertainment from January 2019 to October 2022, Daniel collaborated with design teams to enhance level design and gameplay. Earlier experience includes a role as a 3D Multimedia Intern at KeyBridge Technologies, where Daniel authored 3D assets and produced Unreal Engine 4 environments. Daniel holds a Bachelor of Fine Arts in Animation, Interactive Technology, Video Graphics, and Special Effects from Oklahoma Christian University, and a Bachelor of Arts in Graphic Design and Fine Arts from Harding University.
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