Mike Ackerman is an accomplished UI Artist and Concept Designer with a diverse background in game art and production spanning numerous companies. Currently working at Turn 10 Studios on Forza Motorsport, Mike has previously contributed to notable projects at Sucker Punch Productions, where work included designing gear and trophy icons for Ghost of Tsushima, and at Nintendo, creating art assets for titles like F-Zero 99. Other significant roles include Art Director at Role, Inc., Illustrator for Ubisoft, and freelance contributions to various gaming projects, showcasing expertise in UI design, illustration, and marketing art. Mike holds a Bachelor of Science in Electronic Game and Interactive Design with a focus on Art & Animation from Champlain College.
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