Rian Smith is a skilled 3D Environment Artist with extensive experience in the gaming industry, currently employed at Twisted Pixel Games since March 2020. Prior to this role, Rian worked as a 3D Artist at Braddah Game Studios and Labrodex Studios, contributing to the development of 3D assets and environments for various video games, including VR projects. Rian’s expertise spans 3D modeling, digital sculpting, texturing, game engine asset integration, and level design. Additional past roles include freelance 3D modeling and texture work, as well as a contract position at Starboard Games LLC, where contributions were made to a Sci-Fi Fantasy RPG. Rian also has experience in management and operational roles, demonstrated through a previous position as a Sous Chef. Rian holds a Game Production Degree from DAVE School, with a focus on animation, interactive technology, and special effects.
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