Alex Charleux is a highly skilled artist with extensive experience in the gaming and entertainment industries. Alex's professional journey includes significant roles at Ubisoft from November 2014 to June 2018, serving as a 2D Artist, Associate Art Director, and Art Director, specializing in concept art, visual development, and art direction for various projects. Additional experience includes positions as a Digital Painting Instructor at New3dge and the School of Visual Arts, a Matte Painter at Piranèse and Pale Raven Studios, and freelancing as a Visual Development Artist through Wiindigoat. Alex's educational background includes a degree in CGI animation/films from Supinfocom Group and preparatory studies in digital creation from e-artsup institut.
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