Alexandre Berneau is an experienced AI Programmer at Ubisoft since July 2017, with a background in gameplay programming and tool development. Previously, Alexandre held positions as a Junior Tool Programmer at Etranges Libellules from September 2009 to April 2010 and as a Junior Gameplay Programmer at Ubisoft from February 2012 to March 2015, contributing to projects such as Assassin's Creed Unity from January 2014 to September 2014. Alexandre's educational background includes studies at Ecole supérieure de Chimie Physique Electronique de Lyon from 2007 to 2012 and Kungliga Tekniska högskolan in 2010-2011, focusing on Computer Science, Communication, and Artificial Intelligence.
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