Alexandre Dionne is a Software Development Director at Ubisoft, with a focus on lean operations, developer productivity, and open governance tech culture. They began their career as a programmer, contributing to notable titles such as Splinter Cell and Prince of Persia. Over the years, Alexandre has held various leadership roles, including Software Development Manager and Director of Architecture at the Commission de la construction du Québec, where they led comprehensive architectural and security initiatives. They have a Bachelor's degree in Computer Science from UQAM and a DESS in IT Management from École de technologie supérieure.
Location
Longueuil, Canada
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