Alexandre Messier is a Technical Director at Ubisoft, having held various roles in the company since 2011, including Technical Lead in the RnD department and motion capture specialist. Previously, they worked as a motion capture technician at KLIK Animation and as a motion capture technician/layout artist/concept artist at Vox Populi Productions. Alexandre's tenure at Electronic Arts as a motion capture systems specialist further solidified their expertise in the field. Currently, they are pursuing degrees in Industrial Design at Cegep du Vieux-Montreal, Illustration and Design at Dawson College, and Animation and Design for Video Games at NAD Center.
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