Alexandre Rabérin is a tools programmer at Ubisoft since April 2017, contributing to the development of the tools framework and software related to the "Voyager" technology, foundational for the game Beyond Good and Evil 2. Prior to this role, Alexandre held positions as a junior tools programmer and completed an internship as a junior tools programmer, focusing on the same technological framework. Earlier experience includes a software engineer internship at Orange Labs, where Alexandre developed new features for the Orange Cloud Gaming service, particularly in social functionalities, and a final year internship at Aberystwyth University, implementing genetic algorithms for autonomous robot navigation. Alexandre holds a computer engineer diploma from ISIMA and a DUT in computer science and digital imaging from IUT Imagerie Le Puy en Velay.
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