Anthony Bayle

Technical Architect - Programming

Anthony Bayle is a seasoned technical architect and programmer with extensive experience in software design and automation. Currently employed at Ubisoft since January 2019, Anthony leads technical architecture initiatives and oversees DevOps teams, focusing on software solutions, requirement analysis, and technical documentation. Previous roles include a Python developer at HU&CO and a project manager/lead developer at Cprodirect, where contributions spanned various platforms and applications. Anthony's expertise encompasses Python, Django, and numerous technologies, along with a strong foundation in technical training and team supervision. Educational background includes preparatory studies in infography and traditional drawing at E-art Sup, followed by additional training at ECV Bordeaux.

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