Anthony Brien is currently a Tools Architect at Ubisoft, a position they have held since 2020. They have extensive experience in game development, notably contributing as Tools Architect on various Assassin's Creed titles, including "Assassin's Creed Origins" and "Assassin's Creed Unity." Anthony's background also includes programming roles on projects like "Pod Gold" and "Speed Busters." They pursued higher education, earning a Bachelor’s degree in Computer Science from McGill University after studying pure sciences at Collège André-Grasset.
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