Benjamin Goldman has over 20 years of experience in the entertainment industry, currently serving as the Helix Studio Director at Ubisoft since April 2013, where responsibilities include overseeing the production of graphics and cinematics for video games. Previously, at Gameloft, Benjamin established and managed a new mobile games studio in Toronto, leading the rapid production of multiple games while handling daily operations and team management. Additional roles include managing worldwide cinematic and packaging artwork, coproduction development at L'Équipe Spectra, and various training positions for major companies. Benjamin holds a degree from the University of Paris I: Panthéon-Sorbonne.
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