Benoit Frenette is a User Experience Director at Ubisoft, where they lead user experience initiatives on projects like Assassin's Creed Codename Hexe. Prior to this role, Benoit worked as a Game Designer and UX Designer at Ubisoft, contributing to titles such as Watch_Dogs®2 and Assassin's Creed® Unity. They have also served as a Chargé de cours at Université du Québec en Abitibi-Témiscamingue, where they developed and taught a course on video game level design. Benoit completed their education with a Bachelor in Graphic Design and a DESS in Game Design from respective universities.
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