BP

Brice Paquier

Lead Gameplay Programmer on -Undisclosed- (PC)

Brice Paquier is a seasoned Lead Gameplay Programmer with extensive experience at Ubisoft since April 2011, where notable contributions include leading programming efforts for the DLCs of "Assassin's Creed Syndicate" and the "Ghost Recon Wildlands" Season Pass. Brice has also played key roles in optimizing gameplay and production processes for various titles, including "Dead Kings" and "Jack the Ripper," while managing teams of eight and seven programmers respectively. Prior to Ubisoft, Brice gained valuable experience at Realtime Worlds optimizing the Unreal Engine for "APB" and developed games for various platforms at Deibus Studios and BeTomorrow. Brice holds a Master of Science degree in Computer Graphics from Université de Bordeaux.

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