Chloé Tousignant is a Lead FX Artist currently working at Ubisoft, where they focus on creating special effects using Houdini and Unreal. Previously, Chloé has held positions as a Lead FX Artist at Digital Dimension and as an FX TD at MPC and other notable studios, contributing to projects such as *Godzilla: King of Monsters* and *Aquaman*. With a solid background as a 3D and multimedia generalist, they bring a holistic perspective to production and technical challenges. Chloé also has teaching experience in 3D animation, having developed courses and guided students at Institut Teccart.
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